
Each player needs to have the character data on their disc - if one doesn't, they would need to download it before each match - and as that includes the character model, the data would be large, increasing the download time. "It's Capcom's business decision, obviously, but I expect the reason they did that was, if one player bought a character that another player didn't have, they would not be able to play against each other online. Harada had this to say about where Capcom was going with on-disc DLC: He has no hard feelings toward Capcom and their decision, but feels that it is not in the spirit of the Tekken franchise to withhold characters for extra money. Harada has taken note of the disaster that has occurred with Street Fighter x Tekken on-disc DLC and has made it a priority to head in the opposite direction - to please fans who are opposed to downloadable content.
